package com.rs.game.player.content.construction;

import com.rs.game.WorldObject;
import com.rs.game.WorldTile;
import com.rs.game.item.Item;
import com.rs.game.map.MapBuilder;

public class HouseConstants {

	public static final int HAMMER = 2347, SAW = 8794, IRON_BAR = 2351,
			LIMESTONE_BRICKS = 3420, SOFT_CLAY = 1761, MARBLE_BLOCK = 8786,
			PLANK = 960, NAILS = 1539, OAK_PLANK = 8778, TEAK_PLANK = 8780,
			MAHOGANY_PLANK = 8782, BOLT_OF_CLOTH = 8790, STEEL_BAR = 2353,
			GOLD_LEAF = 8784, MOLTEN_GLASS = 1775, MAGIC_STONE = 8788, 
			BUCKET_OF_WATER = 1929, TINDERBOX = 590, CLOCKWORK = 8792;

	public static int WINDOW_SPACE_ID = 13830;
	public static int[] WINDOW_IDS = new int[] { 13099, 13091, 13005, 13112, 13011, 13117, 39252 };
	public static int[] WALL_IDS = new int[] { 13098, 13090, 13004, 13111, 13011, 13116, 39253};

    public static enum Builds {
	//GARDEN
	CENTREPIECE(15361, false, HObject.EXIT_PORTAL, HObject.DECORATIVE_ROCK, HObject.POND, HObject.IMP_STATUE,HObject.DUNGEON_ENTRACE), 
	BIG_TREE(15362, true, HObject.BIG_DEATH_TREE, HObject.BIG_NICE_TREE, HObject.BIG_OAK_TREE, HObject.BIG_WILLOW_TREE, HObject.BIG_MAPLE_TREE, HObject.BIG_YEW_TREE, HObject.BIG_MAGIC_TREE), 
	TREE(15363, true, HObject.DEATH_TREE, HObject.NICE_TREE, HObject.OAK_TREE, HObject.WILLOW_TREE, HObject.MAPLE_TREE, HObject.YEW_TREE, HObject.MAGIC_TREE), SMALL_PLANT_1(15366, true, HObject.PLANT, HObject.SMALL_FERN, HObject.FERN), 
	SMALL_PLANT_2(15367, true, HObject.DOCK_LEAF, HObject.THISTLE, HObject.REEDS), 
	BIG_PLANT_1(15364, true, HObject.FERN_B, HObject.BUSH, HObject.TALL_PLANT), 
	BIG_PLANT_2(15365, true, HObject.SHORT_PLANT, HObject.LARGE_LEAF_PLANT, HObject.HUGE_PLANT)
	
	//PARLOUR
	, CHAIRS_1(15410, false, HObject.CRUDE_WOODEN_CHAIR, HObject.WOODEN_CHAIR, HObject.ROCKING_CHAIR, HObject.OAK_CHAIR, HObject.OAK_ARMCHAIR, HObject.TEAK_ARMCHAIR, HObject.MAHOGANY_ARMCHAIR), 
	CHAIRS_2(15411, false, HObject.CRUDE_WOODEN_CHAIR, HObject.WOODEN_CHAIR, HObject.ROCKING_CHAIR, HObject.OAK_CHAIR, HObject.OAK_ARMCHAIR, HObject.TEAK_ARMCHAIR, HObject.MAHOGANY_ARMCHAIR), 
	CHAIRS_3(15412, false, HObject.CRUDE_WOODEN_CHAIR, HObject.WOODEN_CHAIR, HObject.ROCKING_CHAIR, HObject.OAK_CHAIR, HObject.OAK_ARMCHAIR, HObject.TEAK_ARMCHAIR, HObject.MAHOGANY_ARMCHAIR), 
	FIREPLACE(15418, false, HObject.CLAY_FIREPLACE, HObject.STONE_FIREPLACE, HObject.MARBLE_FIREPLACE), 
	CURTAINS(15419, false, HObject.TORN_CURTAINS, HObject.CURTAINS, HObject.OPULENT_CURTAINS), 
	BOOKCASE(15416, false, HObject.WOODEN_BOOKCASE, HObject.OAK_BOOKCASE, HObject.MAHOGANY_BOOKCASE), 
	
	//Staircase hall
	STAIRCASE(15380, false, HObject.OAK_STAIRCASE, HObject.TEAK_STAIRCASE, HObject.SPIRAL_STAIRCASE, HObject.MARBLE_STAIRCASE, HObject.MARBLE_SPIRAL), 
	STAIRCASE_DOWN(15381, false, HObject.OAK_STAIRCASE_DOWN, HObject.TEAK_STAIRCASE_DOWN, HObject.SPIRAL_STAIRCASE, HObject.MARBLE_STAIRCASE_DOWN, HObject.MARBLE_SPIRAL), 
	STAIRCASE_1(15390, false, HObject.OAK_STAIRCASE, HObject.TEAK_STAIRCASE, HObject.SPIRAL_STAIRCASE, HObject.MARBLE_STAIRCASE, HObject.MARBLE_SPIRAL), 
	STAIRCASE_DOWN_1(15391, false, HObject.OAK_STAIRCASE_DOWN, HObject.TEAK_STAIRCASE_DOWN, HObject.SPIRAL_STAIRCASE, HObject.MARBLE_STAIRCASE_DOWN, HObject.MARBLE_SPIRAL), 
	RUG(new int[] { 15415, 15414, 15413 }, false, HObject.BROWN_RUG, HObject.RUG, HObject.OPULENT_RUG)
	, STAIRCASE_2(15390, false, HObject.OAK_STAIRCASE, HObject.TEAK_STAIRCASE, HObject.SPIRAL_STAIRCASE, HObject.MARBLE_STAIRCASE, HObject.MARBLE_SPIRAL)
	
	// TROPHY ROOM
	, HEAD_TROPHY(15382, false, HObject.CRAWLING_HAND, HObject.COCKATRICE_HEAD, HObject.BASALISK_HEAD, HObject.KURASK, HObject.ABBYSAL_DEMON, HObject.KING_BLACK_DRAGON, HObject.KALPHITE_QUEEN), 
	MOUNTED_FISH(15383, false, HObject.MOUNTED_BASS, HObject.MOUNTED_SWORDFISH, HObject.MOUNTED_SHARK), 
	RUNE_CASE(15386, false, HObject.RUNE_CASE_1, HObject.RUNE_CASE_2),
	DECORATIVE_ARMOUR(15384, false, HObject.BASIC_DECORATIVE, HObject.DETAILED_DECORATIVE, HObject.INTRICATE_DECORATIVE, HObject.PROFOUND_DECORATIVE), 
	BASIC_ARMOURS(34255, false, HObject.MITHRIL_ARMOUR, HObject.ADAMANT_ARMOUR, HObject.RUNITE_ARMOUR) 
	
	// BEDROOM
	, RUG_3(new int[] { 15379, 15378, 15377 }, false, HObject.RUG, HObject.OPULENT_RUG)
	, BED(15260, false, HObject.WOODEN_BED, HObject.OAK_BED, HObject.LARGE_OAK_BED, HObject.TEAK_BED, HObject.LARGE_TEAK_BED, HObject.MAHOGANY_BED, HObject.LARGE_MAHOGANY_BED), 
	BEDROOM_FIREPLACE(15267, false, HObject.CLAY_FIREPLACE, HObject.STONE_FIREPLACE, HObject.MARBLE_FIREPLACE), 
	BEDROOM_CURTAINS(15263, false, HObject.TORN_CURTAINS, HObject.CURTAINS, HObject.OPULENT_CURTAINS), 
	DRESSERS(15262, false, HObject.SHAVING_STAND, HObject.OAK_SHAVING_STAND, HObject.OAK_DRESSER, HObject.TEAK_DRESSER, HObject.FANCY_TEAK_DRESSER, HObject.MAHOGANY_DRESSER, HObject.GILDED_DRESSER),
	CLOCKS(15268, false, HObject.OAK_CLOCK, HObject.TEAK_CLOCK, HObject.GILDED_CLOCK), 
	WARDROBE(15261, false, HObject.SHOE_BOX, HObject.OAK_DRAWERS, HObject.OAK_WARDROBE, HObject.TEAK_DRAWERS, HObject.TEAK_WARDROBE, HObject.MAHOGANY_WARDROBE, HObject.GILDED_WARDROBE), 
	RUG_B(new int[] { 15266, 15265, 15264 }, false, HObject.BROWN_RUG, HObject.RUG, HObject.OPULENT_RUG)
	
	// KITCHEN
	, LARDER(15403, false, HObject.WOODEN_LARDER, HObject.OAK_LARDER, HObject.TEAK_LARDER), 
	SINK(15404, false, HObject.PUMP_AND_DRAIN, HObject.PUMP_AND_TUB, HObject.SINK), 
	KITCHEN_TABLE(15405, false, HObject.WOODEN_KITCHEN_TABLE, HObject.OAK_KITCHEN_TABLE, HObject.TEAK_KITCHEN_TABLE), 
	CAT_BLANKET(15402, false, HObject.CAT_BLANKET, HObject.CAT_BASKET, HObject.CUSHIONED_CAT_BASKET), 
	STOVE(15398, false, HObject.FIREPIT, HObject.FIREPIT_WITH_HOOK, HObject.FIREPIT_WITH_POT, HObject.SMALL_OVEN, HObject.LARGE_OVEN, HObject.STEEL_RANGE, HObject.FANCY_RANGE), 
	SHELVES(15400, false, HObject.WOODEN_SHELVES_1, HObject.WOODEN_SHELVES_2, HObject.WOODEN_SHELVES_3, HObject.OAK_SHELVES_1, HObject.OAK_SHELVES_2, HObject.TEAK_SHELVES_1, HObject.TEAK_SHELVES_2), 
	SHELVES_2(15399, false, HObject.WOODEN_SHELVES_1, HObject.WOODEN_SHELVES_2, HObject.WOODEN_SHELVES_3, HObject.OAK_SHELVES_1, HObject.OAK_SHELVES_2, HObject.TEAK_SHELVES_1, HObject.TEAK_SHELVES_2), 
	BARRELS(15401, false, HObject.BEER_BARREL, HObject.CIDER_BARREL, HObject.ASGARNIAN_ALE, HObject.GREENMAN_ALE, HObject.DRAGON_BITTER_ALE, HObject.CHEFS_DELIGHT)
	
	// DINING ROOM
	, FIREPLACE_DINING(15301, false, HObject.CLAY_FIREPLACE, HObject.STONE_FIREPLACE, HObject.MARBLE_FIREPLACE), 
	DINING_TABLE(15298, false, HObject.WOOD_DINING, HObject.OAK_DINING, HObject.CARVED_OAK_DINING, HObject.TEAK_DINING, HObject.CARVED_TEAK_DINING, HObject.MAHOGANY_DINING, HObject.OPULENT_TABLE), 
	DINING_CURTAINS(15302, false, HObject.TORN_CURTAINS, HObject.CURTAINS, HObject.OPULENT_CURTAINS), 
	DINING_BENCH_1(15300, false, HObject.WOOD_BENCH, HObject.OAK_BENCH, HObject.CARVED_OAK_BENCH, HObject.TEAK_BENCH, HObject.CARVED_TEAK_BENCH, HObject.MAHOGANY_BENCH, HObject.GILDED_BENCH), 
	DINING_BENCH_2(15299, false, HObject.WOOD_BENCH, HObject.OAK_BENCH, HObject.CARVED_OAK_BENCH, HObject.TEAK_BENCH, HObject.CARVED_TEAK_BENCH, HObject.MAHOGANY_BENCH, HObject.GILDED_BENCH), 
	ROPE_BELL_PULL(15304, false, HObject.ROPE_BELL_PULL, HObject.BELL_PULL, HObject.POSH_BELL_PULL), 
	DECORATION(15303, false, HObject.OAK_DECORATION, HObject.TEAK_DECORATION, HObject.GILDED_DECORATION)
	
	// WORKSPACE
	, REPAIR(15448, false, HObject.REPAIR_BENCH, HObject.WHETSTONE, HObject.ARMOUR_STAND)
	, WORKBENCH(15439, false, HObject.WOODEN_WORKBENCH, HObject.OAK_WORKBENCH, HObject.STEEL_FRAMED_WORKBENCH, HObject.BENCH_WITH_VICE, HObject.BENCH_WITH__A_LATHE)
	, CRAFTING(15441, false, HObject.CRAFTING_TABLE, HObject.CRAFTING_TABLE_2, HObject.CRAFTING_TABLE_3, HObject.CRAFTING_TABLE_4)
	, TOOL1(15443, false, HObject.TOOL_STORE_1, HObject.TOOL_STORE_2, HObject.TOOL_STORE_3, HObject.TOOL_STORE_4, HObject.TOOL_STORE_5)
	, TOOL2(15444, false, HObject.TOOL_STORE_1, HObject.TOOL_STORE_2, HObject.TOOL_STORE_3, HObject.TOOL_STORE_4, HObject.TOOL_STORE_5)
	, TOOL3(15445, false, HObject.TOOL_STORE_1, HObject.TOOL_STORE_2, HObject.TOOL_STORE_3, HObject.TOOL_STORE_4, HObject.TOOL_STORE_5)
	, TOOL4(15446, false, HObject.TOOL_STORE_1, HObject.TOOL_STORE_2, HObject.TOOL_STORE_3, HObject.TOOL_STORE_4, HObject.TOOL_STORE_5)
	, TOOL5(15447, false, HObject.TOOL_STORE_1, HObject.TOOL_STORE_2, HObject.TOOL_STORE_3, HObject.TOOL_STORE_4, HObject.TOOL_STORE_5)
	, HERALDRY(15450, false, HObject.PLUMING_STAND, HObject.SHIELD_EASEL, HObject.BANNER_EASEL)
	
	//GAMES ROOM
	, ELEMENTAL_BALANCE(15345, false, HObject.ELEMENTAL_BALANCE_1, HObject.ELEMENTAL_BALANCE_2, HObject.ELEMENTAL_BALANCE_3), 
	ATTACK_STONE(15344, false, HObject.CLAY_ATTACK_STONE, HObject.LIMESTONE_ATTACK_STONE, HObject.MARBLE_ATTACK_STONE), 
	RANGING_GAME(15346, false, HObject.HOOP_AND_STICK, HObject.DART_BOARD, HObject.ARCHERY_TARGET), 
	GAME(15342, false, HObject.JESTER, HObject.TREASURE_HUNT, HObject.HANGMAN), 
	GAME_CHEST(15343, false, HObject.OAK_PRIZE_CHEST, HObject.TEAK_PRIZE_CHEST, HObject.GILDED_PRIZE_CHEST)
	
	//BOXING ROOM
	, DECORATIONS(15297, false, HObject.OAK_DECORATION, HObject.TEAK_DECORATION, HObject.GILDED_DECORATION), 
	WEAPONS_RACK(15296, false, HObject.GLOVE_RACK, HObject.WEAPON_RACK, HObject.EXTRA_WEAPON_RACK), 
	COMBAT_RING(new int[] { 15277, 15278, 15279, 15280, 15281, 15282, 15286, 15287 //ring
	, 15289, 15290, 15294, 15295 //2 side
	, 15288, 15291, 15293, 15292 }, false, HObject.BOXING_RING, HObject.FENCING_RING, HObject.COMBAT_RING) //0side
	
	//QUEST ROOM
	, QUEST_BOOKCASE(15397, false, HObject.WOODEN_BOOKCASE, HObject.OAK_BOOKCASE, HObject.MAHOGANY_BOOKCASE), 
	SWORD(15395, false, HObject.SILVERLIGHT_SWORD, HObject.EXCALIBER_SWORD, HObject.DARKLIGHT_SWORD), 
	MAP(15396, false, HObject.MAP_SMALL, HObject.MAP_MEDIUM, HObject.MAP_LARGE), 
	LANDSCAPE(15393, false, HObject.LUMBRIDGE, HObject.DESERT, HObject.MORTANYIA, HObject.KARAMJA, HObject.ISFADAR), 
	PORTRAIT(15392, false, HObject.KING_ARTHUR, HObject.ELENA, HObject.GIANT_DWARF, HObject.MISCELLENIA),
	GUILD_TROPHY(15394, false, HObject.ANTIDRAGON_SHIELD, HObject.GLORY, HObject.CAPE_OF_LEGENDS)
	
	// STUDY ROOM
	, STUDY_BOOKCASE(15425, false, HObject.WOODEN_BOOKCASE, HObject.OAK_BOOKCASE, HObject.MAHOGANY_BOOKCASE), 
	CHARTS(15423, false, HObject.ALCHEMICAL_CHART, HObject.ASTRONOMICAL_CHART, HObject.INFERNAL), 
	LECTERN_STATUE(48662, false, HObject.LECTURN_STATUE), 
	GLOBE(15421, false, HObject.GLOBE, HObject.ORNAMENTAL_GLOBE, HObject.LUNAR_GLOBE, HObject.CELESTIAL_GLOBE, HObject.ARMILLARY_SPHERE, HObject.SMALL_ORRERY, HObject.LARGE_ORRERY), 
	LECTURN(15420, false, HObject.EAGLE_LECTURN, HObject.DEMON_LECTURN, HObject.TEAK_EAGLE_LECTURN, HObject.TEAK_DEMON_LECTURN, HObject.MAHOGANY_EAGLE_LECTURN, HObject.MAHOGANY_DEMON_LECTURN), 
	CRYSTAL_BALL(15422, false, HObject.CRYSTAL_BALL, HObject.ELEMENTAL_SPHERE, HObject.CRYSTAL_OF_POWER), 
	TELESCOPE(15424, false, HObject.WOODEN_TELESCOPE, HObject.TEAK_TELESCOPE, HObject.MAHOGANY_TELESCOPE), 
	RUG_2(new int[] { 15389, 15388, 15387 }, false, HObject.RUG, HObject.OPULENT_RUG)
	
	//PORTAL ROOM
	, PORTALS1(15406, false, HObject.VARROCKP, HObject.LUMBRIDGEP, HObject.FALADORP, HObject.CAMELOTP, HObject.ARDOUGNEP, HObject.YANILLEP, HObject.KHARYRLLP)
	, PORTALS2(15407, false, HObject.VARROCKP, HObject.LUMBRIDGEP, HObject.FALADORP, HObject.CAMELOTP, HObject.ARDOUGNEP, HObject.YANILLEP, HObject.KHARYRLLP)
	, PORTALS3(15408, false, HObject.VARROCKP, HObject.LUMBRIDGEP, HObject.FALADORP, HObject.CAMELOTP, HObject.ARDOUGNEP, HObject.YANILLEP, HObject.KHARYRLLP)
	, FOCUS(15409, false, HObject.TELEPORT_FOCUS, HObject.GREATER_FOCUS, HObject.SCRYING_POOL)
	
	//CHAPEL
	, ALTAR(15270, false, HObject.OAK_ALTAR, HObject.TEAK_ALTAR, HObject.CLOTH_ALTAR, HObject.MAHOGANY_ALTAR, HObject.LIMESTONE_ALTAR, HObject.MARBLE_ALTAR, HObject.GILDED_ALTAR)
	, LAMP(15271, false, HObject.STEEL_TORCHES, HObject.WOODEN_TORCHES, HObject.STEEL_CANDLESTICK, HObject.GOLD_CANDLESTICK, HObject.INSCENCE_BURNER, HObject.MAHOGANY_BURNER, HObject.MARBLE_BURNER)
	, ICON(15269, false, HObject.GUTHIX_SYMBOL, HObject.SARADOMIN_SYMBOL, HObject.ZAMORAK_SYMBOL, HObject.GUTHIX_ICON, HObject.SARADOMIN_ICON, HObject.ZAMORAK_ICON, HObject.ICON_OF_BOB)
	, MUSICAL(15276, false, HObject.WINCHIMES, HObject.BELLS, HObject.ORGAN)
	, RUG_CHAPEL(new int[] { 15274, 15273, 15274 }, false, HObject.BROWN_RUG, HObject.RUG, HObject.OPULENT_RUG)
	, STATUES(15275, false, HObject.SMALL_STATUE, HObject.MEDIUM_STATUE, HObject.LARGE_STATUE)
	, WINDOW(new int[] { 13730, 13728, 13732, 13729, 13733, 13731, 7101 }, false, HObject.SHUTTERED_WINDOW, HObject.DECORATIVE_WINDOW, HObject.STAINED_GLASS)
	
	//FORMAL GARDEN
	, CENTREPIECE2(15368, false, HObject.EXIT_PORTAL, HObject.GAZEBO, HObject.DUNGEON_ENTRANCE, HObject.SMALL_FOUNTAIN, HObject.LARGE_FOUNTAIN, HObject.POSH_FOUNTAIN)
	, SMALL_PLANT(15375, true, HObject.SUNFLOWER, HObject.MARIGOLDS, HObject.ROSES)
	, BIG_PLANT(15373, true, HObject.SUNFLOWER, HObject.MARIGOLDS, HObject.ROSES)
	, SMALL_PLANT2(15376, true, HObject.ROSEMARY, HObject.DAFFODILS, HObject.BLUEBELLS)
	, BIG_PLANT2(15374, true, HObject.ROSEMARY, HObject.DAFFODILS, HObject.BLUEBELLS)
	, HEDGING(new int[] {15370, 15371, 15372 }, true, HObject.THORNY_HEDGE, HObject.NICE_HEDGE, HObject.SMALL_BOX_HEDGE, HObject.TROPIARY_HEDGE, HObject.FANCY_HEDGE, HObject.TALL_FANCY_HEDGE, HObject.TALL_BOX_HEDGE)
	, FENCING(15369, false, HObject.BOUNDARY_STONES, HObject.WOODEN_FENCE, HObject.STONE_WALL, HObject.IRON_RAILINGS, HObject.PICKET_FENCE, HObject.GARDEN_FENCE, HObject.MARBLE_WALL)
	
	//MENAGERIE
	, MINI_OBELISK(44911, false, HObject.MINI_OBELISK1, HObject.MINI_OBELISK2, HObject.MINI_OBELISK3, HObject.MINI_OBELISK4, HObject.MINI_OBELISK5)
	, PET_HOUSE(44909, false, HObject.OAK_PET_HOUSE, HObject.TEAK_PET_HOUSE, HObject.MAHOGANY_PET_HOUSE, HObject.CONSECRATED_PET_HOUSE, HObject.DESECRATED_PET_HOUSE, HObject.NATURAL_PET_HOUSE)
	, PET_FEEDER(44910, false, HObject.OAK_PET_FEEDER, HObject.TEAK_PET_FEEDER, HObject.MAHOGANY_PET_FEEDER)
	, HABITAT(new int [] {44843, 44844, 44845, 44846, 44847, 44848, 44849, 44850, 44851, 44852, 
			44853, 44854, 44855, 44856, 44857, 44858, 44859, 44860, 44861, 44862, 44863, 44864, 
			44865, 44866, 44867, 44868, 44869, 44870, 44871, 44872, 44873, 44874, 44875, 44876,
			44877, 44878, 44879, 44880, 44881, 44882, 44883, 44884, 44885, 44886, 44887, 44888, 
			44889, 44890, 44891, 44892, 44893, 44894, 44895, 44896, 44897, 44898, 44899, 44900, 
			44901, 44902, 44903, 44904, 44905, 44906, 44907, 44908 }, false, 
			HObject.GARDEN_HABITAT, HObject.JUNGLE_HABITAT, HObject.DESERT_HABITAT, HObject.POLAR_HABITAT, HObject.VOLCANIC_HABITAT)
	
	//COSTUME ROOM
	, TREASURE_CHEST(18813, false, HObject.OAK_TREASURE_CHEST, HObject.TEAK_TREASURE_CHEST, HObject.MAHOGANY_TREASURE_CHEST)
	, ARMOUR_CASE(18815, false, HObject.OAK_ARMOUR_CASE, HObject.TEAK_ARMOUR_CASE, HObject.MAHOGANY_ARMOUR_CASE)
	, MAGIC_WARDROBE(18811, false, HObject.OAK_MAGIC_WARDROBE, HObject.CARVED_OAK_MAGIC_WARDROBE, HObject.TEAK_MAGIC_WARDROBE, 
			HObject.CARVED_TEAK_MAGIC_WARDROBE, HObject.MAHOGANY_MAGIC_WARDROBE, HObject.GILDED_MAGIC_WARDROBE, 
			HObject.MARBLE_MAGIC_WARDROBE)
	, CAPE_RACK(18810, false, HObject.OAK_CAPE_RACK, HObject.TEAK_CAPE_RACK, HObject.MAHOGANY_CAPE_RACK, HObject.GILDED_CAPE_RACK, 
			HObject.MARBLE_CAPE_RACK, HObject.MAGICAL_CAPE_RACK)
	, TOY_BOX(18812, false, HObject.OAK_TOY_BOX, HObject.TEAK_TOY_BOX, HObject.MAHOGANY_TOY_BOX)
	, COSTUME_BOX(18814, false, HObject.OAK_COSTUME_BOX, HObject.TEAK_COSTUME_BOX, HObject.MAHOGANY_COSTUME_BOX)
	
	//DUNGEON STAIRS ROOM || JUNCTION || CORRIDOR
	, DECORATION_DUNGEON(15331, false, HObject.DECORATIVE_BLOOD, HObject.DECORATIVE_GOAL, HObject.HANGING_SKELETON)
	, LIGHTNING(34138, false,HObject.CANDLE, HObject.TORCH, HObject.SKULL_TORCH)
	, LIGHTNING2(15330, false,HObject.CANDLE, HObject.TORCH, HObject.SKULL_TORCH)
	, LIGHTNINH3(15355, false,HObject.CANDLE, HObject.TORCH, HObject.SKULL_TORCH)
	, GUARD(15336, false,HObject.SKELETON, HObject.GUARD_DOG, HObject.HOBGOBLIN, HObject.BABY_RED_DRAGON, HObject.HUGE_SPIDER, HObject.TROLL_GUARD, HObject.HELL_HOUND)
	, GUARD2(15337, false,HObject.SKELETON, HObject.GUARD_DOG, HObject.HOBGOBLIN, HObject.BABY_RED_DRAGON, HObject.HUGE_SPIDER, HObject.TROLL_GUARD, HObject.HELL_HOUND)	
	, GUARD3(15323, false, HObject.SKELETON, HObject.GUARD_DOG, HObject.HOBGOBLIN, HObject.BABY_RED_DRAGON, HObject.HUGE_SPIDER, HObject.TROLL_GUARD, HObject.HELL_HOUND)
	, GUARD4(15354, false, HObject.SKELETON, HObject.GUARD_DOG, HObject.HOBGOBLIN, HObject.BABY_RED_DRAGON, HObject.HUGE_SPIDER, HObject.TROLL_GUARD, HObject.HELL_HOUND)
	, PIT_TRAP(15324, false, HObject.SPIKE_TRAP, HObject.MAN_TRAP, HObject.TANGLE_VINE, HObject.MARBLE_TRAP, HObject.TELEPORT_TRAP)
	, PIT_TRAP3(15325, false, HObject.SPIKE_TRAP, HObject.MAN_TRAP, HObject.TANGLE_VINE, HObject.MARBLE_TRAP, HObject.TELEPORT_TRAP)
	
	//DUNGEON PIT
	, PIT_TRAP2(39229, false, HObject.MINOR_PIT_TRAP, HObject.MAJOR_PIT_TRAP, HObject.SUPERIOR_PIT_TRAP)		
	, PIT_TRAP4(39230, false, HObject.MINOR_PIT_TRAP, HObject.MAJOR_PIT_TRAP, HObject.SUPERIOR_PIT_TRAP)
	, PIT_TRAP5(39231, false, HObject.MINOR_PIT_TRAP, HObject.MAJOR_PIT_TRAP, HObject.SUPERIOR_PIT_TRAP)
	, PIT_TRAP6(36692, false, HObject.MINOR_PIT_TRAP, HObject.MAJOR_PIT_TRAP, HObject.SUPERIOR_PIT_TRAP)	
	, PIT_GUARDIAN(36676, false, HObject.DOG, HObject.OGRE, HObject.ROCK_PROTECTOR, HObject.SCABARITE, HObject.BLACK_DEMON, HObject.IRON_DRAGON)	
	
	//TREASURE ROOM
	, PIT_GUARDIAN2(15257, false, HObject.KALPHITE_SOLDIER, HObject.STEEL_DRAGON, HObject.DAGANNOTH, HObject.TOK_XIL, HObject.DEMON)	
	, TREASURE(15256, false, HObject.WOODEN_CRATE, HObject.OAK_CHEST, HObject.TEAK_CHEST, HObject.MAHOGANY_CHEST, HObject.MAGIC_CHEST)
	, DECORATION2(15259, false, HObject.ROUND_SHIELD, HObject.SQUARE_SHIELD, HObject.KITE_SHIELD)
	
	//OUBLIETTE
	, FLOOR(new int [] {15347, 15348, 15349}, false, HObject.SPIKES, HObject.TENTACLE_POOL/*, HObject.FLAME_PIT, HObject.ROCNAR*/ )
	, LADDER(15356, false, HObject.OAK_LADDER, HObject.TEAK_LADDER, HObject.MAHOGANY_LADDER)
	, CAGE(new int [] {15352, 15353 }, false, HObject.OAK_CAGE, HObject.OAK_AND_STEEL_CAGE, HObject.STEEL_CAGE, HObject.SPIKED_CAGE, HObject.BONE_CAGE)
	
	//THRONE ROOM
	, SEATING(15436, false, HObject.CARVED_TEAK_BENCH, HObject.MAHOGANY_BENCH, HObject.GILDED_BENCH)
	, SEATING2 (15437, false, HObject.CARVED_TEAK_BENCH, HObject.MAHOGANY_BENCH, HObject.GILDED_BENCH)
	, THRONE(15426, false, HObject.OAK_THRONE, HObject.TEAK_THRONE, HObject.MAHOGANY_THRONE, HObject.GILDED_THRONE, HObject.SKELETON_THRONE,
			HObject.CRYSTAL_THRONE, HObject.DEMONIC_THRONE)
	, LEVER(15435, false, HObject.OAK_LEVER, HObject.TEAK_LEVER, HObject.MAHOGANY_LEVER)
	, FLOOR_THRONE_ROOM(15430, false, HObject.FLOOR_DECORATION, HObject.STEEL_CAGE2, HObject.TRAPDOOR, HObject.LESSER_MAGIC_CAGE, HObject.GREATER_MAGIC_CAGE)
	, TRAPDOOR(15438, false, HObject.OAK_TRAPDOOR, HObject.TEAK_TRAPDOOR, HObject.MAHOGANY_TRAPDOOR)
	, DECORATION3(15434, false, HObject.OAK_DECORATION, HObject.TEAK_DECORATION, HObject.GILDED_DECORATION, HObject.ROUND_SHIELD, HObject.SQUARE_SHIELD, HObject.KITE_SHIELD)
	;

	private int[] ids;
	private boolean water;
	private HObject[] pieces;

	private Builds(int id, boolean water, HObject... pieces) {
	    this(new int[] { id }, water, pieces);
	}

	private Builds(int[] ids, boolean water, HObject... pieces) {
	    this.ids = ids;
	    this.water = water;
	    this.pieces = pieces;
	}

	public boolean containsId(int id) {
	    return getIdSlot(id) != -1;
	}

	public int getIdSlot(int id) {
	    for (int i = 0; i < ids.length; i++)
		if (ids[i] == id)
		    return i;
	    return -1;
	}

	public int getId() {
	    return ids[0];
	}

	public int getIds() {
	    return ids[0];
	}

	public boolean containsObject(WorldObject object) {
	    for (HObject o : getPieces())
		for (int id : o.getIds())
		    if (object.getId() == id)
			return true;
	    return false;
	}

	public HObject[] getPieces() {
	    return pieces;
	}

	public boolean isWater() {
	    return water;
	}
    }

    public static enum HObject {
	//GARDEN
	// CENTREPIECE
	EXIT_PORTAL(8168, 13405, 1, 100, new Item(IRON_BAR, 10)), 
	DECORATIVE_ROCK(8169, 13406, 5, 100, new Item(LIMESTONE_BRICKS, 5)), 
	POND(8170, 13407, 10, 100, new Item(SOFT_CLAY, 10)), 
	IMP_STATUE(8171, 13408, 15, 150, new Item(LIMESTONE_BRICKS, 5), new Item(SOFT_CLAY, 5)), 
	DUNGEON_ENTRACE(8172, 13409, 70, 500, new Item(MARBLE_BLOCK, 1))
	
	//BIG TREE
	, BIG_DEATH_TREE(8173, 13411, 5, 31, new Item(8417)), 
	BIG_NICE_TREE(8174, 13412, 10, 44, new Item(8419)), 
	BIG_OAK_TREE(8175, 13413, 15, 70, new Item(8421)), 
	BIG_WILLOW_TREE(8176, 13414, 30, 100, new Item(8423)), 
	BIG_MAPLE_TREE(8177, 13415, 45, 122, new Item(8425)), 
	BIG_YEW_TREE(8178, 13416, 60, 141, new Item(8427)), 
	BIG_MAGIC_TREE(8179, 13417, 75, 223, new Item(8429))
	
	//TREE
	, DEATH_TREE(8173, 13418, 5, 31, new Item(8417)), 
	NICE_TREE(8174, 13419, 10, 44, new Item(8419)), 
	OAK_TREE(8175, 13420, 15, 70, new Item(8421)), 
	WILLOW_TREE(8176, 13421, 30, 100, new Item(8423)),
	MAPLE_TREE(8177, 13422, 45, 122, new Item(8425)), 
	YEW_TREE(8178, 13423, 60, 141, new Item(8427)), 
	MAGIC_TREE(8179, 13424, 75, 223, new Item(8429))
	
	//SMALL PLANT 1
	, PLANT(8180, 13431, 1, 31, new Item(8431)), 
	SMALL_FERN(8181, 13432, 6, 70, new Item(8433)), 
	FERN(8182, 13433, 12, 100, new Item(8435))
	
	//SMALL PLANT 2
	, DOCK_LEAF(8183, 13434, 1, 31, new Item(8431)), 
	THISTLE(8184, 13435, 6, 70, new Item(8433)), 
	REEDS(8185, 13436, 12, 100, new Item(8435))
	
	//BIG PLANT 1
	, FERN_B(8186, 13425, 1, 31, new Item(8431)), 
	BUSH(8187, 13426, 6, 70, new Item(8433)), 
	TALL_PLANT(8188, 13427, 12, 100, new Item(8435))
	
	//BIG PLANT 2
	, SHORT_PLANT(8189, 13428, 1, 31, new Item(8431)), 
	LARGE_LEAF_PLANT(8190, 13429, 6, 70, new Item(8433)), 
	HUGE_PLANT(8191, 13430, 12, 100, new Item(8435))

	//PARLOUR
	//CHAIRS
	, CRUDE_WOODEN_CHAIR(8309, 13581, 1, 66, new Item(PLANK, 2), new Item(NAILS, 2)), 
	WOODEN_CHAIR(8310, 13582, 8, 96, new Item(PLANK, 3), new Item(NAILS, 3)), 
	ROCKING_CHAIR(8311, 13583, 14, 99, new Item(PLANK, 3), new Item(NAILS, 3)), 
	OAK_CHAIR(8312, 13584, 19, 120, new Item(OAK_PLANK, 2)), 
	OAK_ARMCHAIR(8313, 13585, 26, 180, new Item(OAK_PLANK, 3)), 
	TEAK_ARMCHAIR(8314, 13586, 35, 180, new Item(TEAK_PLANK, 2)), 
	MAHOGANY_ARMCHAIR(8315, 13587, 50, 280, new Item(MAHOGANY_PLANK, 2))
	
	//FIREPLACE
	, CLAY_FIREPLACE(8325, 13609, 3, 30, new Item(SOFT_CLAY, 3)), 
	STONE_FIREPLACE(8326, 13611, 33, 40, new Item(LIMESTONE_BRICKS, 2)), 
	MARBLE_FIREPLACE(8327, 13613, 63, 500, new Item(MARBLE_BLOCK, 1))
	
	//CURTAINS
	, TORN_CURTAINS(8322, 13603, 2, 132, new Item(PLANK, 3), new Item(BOLT_OF_CLOTH, 3), new Item(NAILS, 3)), 
	CURTAINS(8323, 13604, 18, 225, new Item(OAK_PLANK, 3), new Item(BOLT_OF_CLOTH, 3)), 
	OPULENT_CURTAINS(8324, 13605, 40, 315, new Item(TEAK_PLANK, 3), new Item(BOLT_OF_CLOTH, 3))
	
	//BOOKCASES
	, WOODEN_BOOKCASE(8319, 13597, 4, 115, new Item(PLANK, 4), new Item(NAILS, 4)), 
	OAK_BOOKCASE(8320, 13598, 29, 180, new Item(OAK_PLANK, 3)), 
	MAHOGANY_BOOKCASE(8321, 13599, 40, 420, new Item(MAHOGANY_PLANK, 3))
	
	//RUGS
	, BROWN_RUG(8316, new int[] { 13588, 13589, 13590 }, 2, 30, new Item(BOLT_OF_CLOTH, 2)), 
	RUG(8317, new int[] { 13591, 13592, 13593 }, 13, 60, new Item(BOLT_OF_CLOTH, 4)), 
	OPULENT_RUG(8318, new int[] { 13594, 13595, 13596 }, 65, 360, new Item(BOLT_OF_CLOTH, 4), new Item(GOLD_LEAF, 1))
	
	// TROHPY_ROOM
	//STAIRCASE
	, OAK_STAIRCASE(8249, 13497, 27, 680, new Item(OAK_PLANK, 10), new Item(STEEL_BAR, 4)), 
	OAK_STAIRCASE_DOWN(8249, 13498, 27, 680, new Item(OAK_PLANK, 10), new Item(STEEL_BAR, 4)), 
	TEAK_STAIRCASE(8252, 13499, 48, 980, new Item(TEAK_PLANK, 10), new Item(STEEL_BAR, 4)), 
	TEAK_STAIRCASE_DOWN(8258, 13500, 48, 980, new Item(TEAK_PLANK, 10), new Item(STEEL_BAR, 4)), 
	SPIRAL_STAIRCASE(8258, 13503, 67, 1040, new Item(TEAK_PLANK, 10), new Item(LIMESTONE_BRICKS, 7)), 
	MARBLE_STAIRCASE(8255, 13501, 82, 3200, new Item(MAHOGANY_PLANK, 5), new Item(MARBLE_BLOCK, 5)), 
	MARBLE_STAIRCASE_DOWN(8255, 13502, 82, 3200, new Item(MAHOGANY_PLANK, 5), new Item(MARBLE_BLOCK, 5)), 
	MARBLE_SPIRAL(8259, 13505, 97, 4400, new Item(TEAK_PLANK, 10), new Item(MARBLE_BLOCK, 7))
	
	//HEAD_TROPHY
	, CRAWLING_HAND(8260, 13481, 38, 211, new Item(TEAK_PLANK, 2), new Item(7982)), 
	COCKATRICE_HEAD(8261, 13482, 38, 224, new Item(TEAK_PLANK, 2), new Item(7983)), 
	BASALISK_HEAD(8262, 13483, 38, 243, new Item(TEAK_PLANK, 2), new Item(7984)), 
	KURASK(8263, 13484, 58, 357, new Item(MAHOGANY_PLANK, 2), new Item(7985)), 
	ABBYSAL_DEMON(8264, 13485, 58, 389, new Item(MAHOGANY_PLANK, 2), new Item(7986)), 
	KING_BLACK_DRAGON(8265, 13486, 78, 1103, new Item(MAHOGANY_PLANK, 2), new Item(7987, 1), new Item(GOLD_LEAF, 2)), 
	KALPHITE_QUEEN(8266, 13487, 78, 1103, new Item(MAHOGANY_PLANK, 2), new Item(7988, 1), new Item(GOLD_LEAF, 2))
	
	//FISH_MANTEL
	, MOUNTED_BASS(8267, 13488, 36, 151, new Item(OAK_PLANK, 2), new Item(7990)), 
	MOUNTED_SWORDFISH(8268, 13489, 56, 230, new Item(TEAK_PLANK, 2), new Item(7992)), 
	MOUNTED_SHARK(8269, 13490, 76, 350, new Item(MAHOGANY_PLANK, 2), new Item(7994))
	
	//RUNE CASES
	, RUNE_CASE_1(8276, 13507, 41, 190, new Item(TEAK_PLANK, 2), new Item(MOLTEN_GLASS, 2), new Item(554), new Item(555), new Item(556), new Item(557)), 
	RUNE_CASE_2(8277, 13508, 41, 212, new Item(TEAK_PLANK, 2), new Item(MOLTEN_GLASS, 2), new Item(559), new Item(560), new Item(561), new Item(562))
	
	//DECORATIVE ARMOR
	, BASIC_DECORATIVE(8273, 34256, 28, 135, new Item(OAK_PLANK, 2), new Item(4069), new Item(4071), new Item(4072)), 
	DETAILED_DECORATIVE(8274, 34263, 28, 150, new Item(OAK_PLANK, 2), new Item(4504), new Item(4506), new Item(4507)),
	INTRICATE_DECORATIVE(8275, 34280, 28, 165, new Item(OAK_PLANK, 2), new Item(4509), new Item(4511), new Item(4512)), 
	PROFOUND_DECORATIVE(18755, 34281, 28, 180, new Item(OAK_PLANK, 2), new Item(18708), new Item(18707), new Item(18709))
	
	//BASIC ARMOR
	, MITHRIL_ARMOUR(8270, 13491, 28, 135, new Item(OAK_PLANK, 2), new Item(1159), new Item(1085), new Item(1121)), 
	ADAMANT_ARMOUR(8271, 13492, 28, 150, new Item(OAK_PLANK, 2), new Item(1161), new Item(1091), new Item(1123)), 
	RUNITE_ARMOUR(8272, 13493, 28, 165, new Item(OAK_PLANK, 2), new Item(1163), new Item(1093), new Item(1127))

	// BEDROOM
	//BEDS
	, WOODEN_BED(8031, 13148, 20, 117, new Item(PLANK, 3), new Item(NAILS, 3), new Item(BOLT_OF_CLOTH, 2)), 
	OAK_BED(8032, 13149, 30, 210, new Item(OAK_PLANK, 3), new Item(BOLT_OF_CLOTH, 2)), 
	LARGE_OAK_BED(8033, 13150, 34, 330, new Item(OAK_PLANK, 5), new Item(BOLT_OF_CLOTH, 2)), 
	TEAK_BED(8034, 13151, 40, 300, new Item(TEAK_PLANK, 3), new Item(BOLT_OF_CLOTH, 2)), 
	LARGE_TEAK_BED(8035, 13152, 45, 480, new Item(TEAK_PLANK, 5), new Item(BOLT_OF_CLOTH, 2)), 
	MAHOGANY_BED(8036, 13153, 53, 450, new Item(MAHOGANY_PLANK, 3), new Item(BOLT_OF_CLOTH, 2)), 
	LARGE_MAHOGANY_BED(8037, 13154, 60, 1330, new Item(MAHOGANY_PLANK, 5), new Item(BOLT_OF_CLOTH, 2), new Item(GOLD_LEAF, 2))
	
	//DRESSERS
	, SHAVING_STAND(8045, 13162, 21, 30, new Item(PLANK, 1), new Item(NAILS, 1), new Item(MOLTEN_GLASS, 1)), 
	OAK_SHAVING_STAND(8046, 13163, 29, 61, new Item(OAK_PLANK, 1), new Item(MOLTEN_GLASS, 1)), 
	OAK_DRESSER(8047, 13164, 37, 121, new Item(OAK_PLANK, 2), new Item(MOLTEN_GLASS, 1)), 
	TEAK_DRESSER(8048, 13165, 46, 181, new Item(TEAK_PLANK, 2), new Item(MOLTEN_GLASS, 1)), 
	FANCY_TEAK_DRESSER(8049, 13166, 56, 182, new Item(TEAK_PLANK, 2), new Item(MOLTEN_GLASS, 2)),
	MAHOGANY_DRESSER(8050, 13167, 64, 261, new Item(MAHOGANY_PLANK, 2), new Item(MOLTEN_GLASS, 1)), 
	GILDED_DRESSER(8051, 13168, 74, 582, new Item(MAHOGANY_PLANK, 2), new Item(MOLTEN_GLASS, 2), new Item(GOLD_LEAF, 1))
	
	//CLOCKS
	, OAK_CLOCK(8052, 13169, 25, 142, new Item(OAK_PLANK, 2), new Item(CLOCKWORK, 1)), 
	TEAK_CLOCK(8053, 13170, 25, 142, new Item(TEAK_PLANK, 2), new Item(CLOCKWORK, 1)), 
	GILDED_CLOCK(8054, 13171, 25, 142, new Item(MAHOGANY_PLANK, 2), new Item(CLOCKWORK, 1), new Item(GOLD_LEAF, 1))
	
	//WARDROBE
	, SHOE_BOX(8038, 13155, 20, 58, new Item(PLANK, 2), new Item(NAILS, 2)), 
	OAK_DRAWERS(8039, 13156, 27, 120, new Item(OAK_PLANK, 2)),
	OAK_WARDROBE(8040, 13157, 39, 180, new Item(OAK_PLANK, 3)), 
	TEAK_DRAWERS(8041, 13158, 51, 180, new Item(TEAK_PLANK, 2)), 
	TEAK_WARDROBE(8042, 13159, 63, 270, new Item(TEAK_PLANK, 3)), 
	MAHOGANY_WARDROBE(8043, 13160, 75, 420, new Item(MAHOGANY_PLANK, 3)), 
	GILDED_WARDROBE(8044, 13161, 87, 720, new Item(MAHOGANY_PLANK, 3), new Item(GOLD_LEAF, 1))
	
	//Portal Room
	//CENTER PIECE
	, TELEPORT_FOCUS(8331, 13640, 50, 40, new Item(LIMESTONE_BRICKS, 2)), 
	GREATER_FOCUS(8332, 13641, 65, 500, new Item(MARBLE_BLOCK, 1)), 
	SCRYING_POOL(8333, 13639, 80, 2000, new Item(MARBLE_BLOCK, 4))
	
	//PORTALS
	, VARROCKP(8330, 13629, 80, 1500, new Item(MARBLE_BLOCK, 3), new Item(563, 100), new Item(554, 100), new Item(556, 300)), 
	LUMBRIDGEP(8330, 13630, 80, 1500, new Item(MARBLE_BLOCK, 3), new Item(563, 100), new Item(557, 100), new Item(556, 300)), 
	FALADORP(8330, 13631, 80, 1500, new Item(MARBLE_BLOCK, 3), new Item(563, 100), new Item(555, 100), new Item(556, 300)), 
	CAMELOTP(8330, 13632, 80, 1500, new Item(MARBLE_BLOCK, 3), new Item(563, 100), new Item(556, 500)), 
	ARDOUGNEP(8330, 13633, 80, 1500, new Item(MARBLE_BLOCK, 3), new Item(563, 200), new Item(555, 200)),
	YANILLEP(8330, 13634, 80, 1500, new Item(MARBLE_BLOCK, 3), new Item(563, 200), new Item(557, 200)),
	KHARYRLLP(8330, 13635, 80, 1500, new Item(MARBLE_BLOCK, 3), new Item(563, 200), new Item(565, 200))
	
	// KITCHEN
	//LARDER
	, WOODEN_LARDER(8233, 13565, 9, 228, new Item(PLANK, 8), new Item(NAILS, 8)),
	OAK_LARDER(8234, 13566, 33, 480, new Item(OAK_PLANK, 8)), 
	TEAK_LARDER(8235, 13567, 43, 750, new Item(TEAK_PLANK, 8), new Item(BOLT_OF_CLOTH, 2))
	
	//SINK
	, PUMP_AND_DRAIN(8230, 13559, 7, 100, new Item(STEEL_BAR, 5)), 
	PUMP_AND_TUB(8231, 13561, 27, 200, new Item(STEEL_BAR, 10)), 
	SINK(8232, 13563, 47, 300, new Item(STEEL_BAR, 15))
	
	//KITCHEN TABLE
	, WOODEN_KITCHEN_TABLE(8246, 13577, 12, 87, new Item(PLANK, 3), new Item(NAILS, 3)), 
	OAK_KITCHEN_TABLE(8247, 13578, 32, 180, new Item(OAK_PLANK, 3)), 
	TEAK_KITCHEN_TABLE(8248, 13579, 52, 270, new Item(TEAK_PLANK, 3))
	
	//CAT BASKET
	, CAT_BLANKET(8236, 13574, 5, 15, new Item(BOLT_OF_CLOTH, 1)), 
	CAT_BASKET(8237, 13575, 19, 58, new Item(PLANK, 2), new Item(NAILS, 2)), 
	CUSHIONED_CAT_BASKET(8238, 13576, 33, 58, new Item(PLANK, 2), new Item(NAILS, 2), new Item(1737, 2))
	
	//STOVE
	, FIREPIT(8216, 13528, 5, 40, new Item(STEEL_BAR, 1), new Item(SOFT_CLAY, 2)), 
	FIREPIT_WITH_HOOK(8217, 13529, 11, 60, new Item(STEEL_BAR, 2), new Item(SOFT_CLAY, 2)),
	FIREPIT_WITH_POT(8218, 13531, 17, 80, new Item(STEEL_BAR, 3), new Item(SOFT_CLAY, 2)), 
	SMALL_OVEN(8219, 13533, 24, 80, new Item(STEEL_BAR, 4)), 
	LARGE_OVEN(8220, 13536, 29, 100, new Item(STEEL_BAR, 5)), 
	STEEL_RANGE(8221, 13539, 34, 120, new Item(STEEL_BAR, 6)), 
	FANCY_RANGE(8222, 13542, 42, 160, new Item(STEEL_BAR, 8))
	
	//SHELVES
	, WOODEN_SHELVES_1(8223, 13545, 6, 87, new Item(PLANK, 3), new Item(NAILS, 3)), 
	WOODEN_SHELVES_2(8224, 13546, 12, 147, new Item(PLANK, 3), new Item(NAILS, 3), new Item(SOFT_CLAY, 3)), 
	WOODEN_SHELVES_3(8225, 13547, 23, 147, new Item(PLANK, 3), new Item(NAILS, 3), new Item(SOFT_CLAY, 6)), 
	OAK_SHELVES_1(8226, 13548, 34, 240, new Item(OAK_PLANK, 3), new Item(SOFT_CLAY, 6)), 
	OAK_SHELVES_2(8227, 13549, 45, 240, new Item(OAK_PLANK, 3), new Item(SOFT_CLAY, 6)), 
	TEAK_SHELVES_1(8228, 13550, 56, 330, new Item(TEAK_PLANK, 3), new Item(SOFT_CLAY, 6)), 
	TEAK_SHELVES_2(8229, 13551, 67, 930, new Item(TEAK_PLANK, 3), new Item(SOFT_CLAY, 6), new Item(GOLD_LEAF, 2))
	
	//BARRELS
	, BEER_BARREL(8239, 13568, 7, 87, new Item(PLANK, 3), new Item(NAILS, 3)), 
	CIDER_BARREL(8240, 13569, 12, 91, new Item(PLANK, 3), new Item(NAILS, 3), new Item(5763, 8)), 
	ASGARNIAN_ALE(8241, 13570, 18, 184, new Item(OAK_PLANK, 3), new Item(5763, 8)), 
	GREENMAN_ALE(8242, 13571, 26, 184, new Item(OAK_PLANK, 3), new Item(1909, 8)), 
	DRAGON_BITTER_ALE(8243, 13572, 36, 224, new Item(OAK_PLANK, 3), new Item(1911, 8), new Item(STEEL_BAR, 2)), 
	CHEFS_DELIGHT(8243, 13572, 36, 224, new Item(OAK_PLANK, 3), new Item(5755, 8), new Item(STEEL_BAR, 2))

	//DINING ROOM
	//DINING TABLES
	, WOOD_DINING(8115, 13293, 10, 115, new Item(PLANK, 4), new Item(NAILS, 4)), 
	OAK_DINING(8116, 13294, 22, 240, new Item(OAK_PLANK, 4)), 
	CARVED_OAK_DINING(8117, 13295, 31, 360, new Item(OAK_PLANK, 6)), 
	TEAK_DINING(8118, 13296, 38, 360, new Item(TEAK_PLANK, 4)), 
	CARVED_TEAK_DINING(8119, 13297, 45, 600, new Item(TEAK_PLANK, 6), new Item(BOLT_OF_CLOTH, 4)),
	MAHOGANY_DINING(8120, 13298, 52, 840, new Item(MAHOGANY_PLANK, 6)), 
	OPULENT_TABLE(8121, 13299, 72, 3100, new Item(MAHOGANY_PLANK, 6), new Item(BOLT_OF_CLOTH, 4), new Item(GOLD_LEAF, 2), new Item(MARBLE_BLOCK, 2))
	
	//DINING BENCHES
	, WOOD_BENCH(8108, 13300, 10, 115, new Item(PLANK, 4), new Item(NAILS, 4)), 
	OAK_BENCH(8109, 13301, 22, 240, new Item(OAK_PLANK, 4)), 
	CARVED_OAK_BENCH(8110, 13302, 31, 240, new Item(OAK_PLANK, 4)), 
	TEAK_BENCH(8111, 13303, 38, 360, new Item(TEAK_PLANK, 4)),
	CARVED_TEAK_BENCH(8112, 13304, 44, 360, new Item(TEAK_PLANK, 4)),
	MAHOGANY_BENCH(8113, 13305, 52, 560, new Item(MAHOGANY_PLANK, 4)), 
	GILDED_BENCH(8114, 13306, 61, 1760, new Item(MAHOGANY_PLANK, 4), new Item(GOLD_LEAF, 4))	
	
	//ROPE PULL
	, ROPE_BELL_PULL(8099, 13307, 26, 64, new Item(OAK_PLANK, 1), new Item(954, 1)), 
	BELL_PULL(8100, 13308, 37, 120, new Item(TEAK_PLANK, 1), new Item(BOLT_OF_CLOTH, 2)), 
	POSH_BELL_PULL(8101, 13309, 60, 420, new Item(TEAK_PLANK, 1), new Item(BOLT_OF_CLOTH, 2), new Item(GOLD_LEAF, 1))
	
	//DECORATION
	, OAK_DECORATION(8102, 13606, 16, 120, new Item(OAK_PLANK, 2)), 
	TEAK_DECORATION(8103, 13607, 36, 180, new Item(TEAK_PLANK, 2)), 
	GILDED_DECORATION(8104, 13608, 56, 1020, new Item(MAHOGANY_PLANK, 3), new Item(GOLD_LEAF, 2))

	// WORKSPACE
	//REPAIR BENCH
	, REPAIR_BENCH(8389, 13713, 15, 120, new Item(OAK_PLANK, 2)), 
	WHETSTONE(8390, 13714, 35, 260, new Item(OAK_PLANK, 4),new Item(LIMESTONE_BRICKS, 1)), 
	ARMOUR_STAND(8391, 13715, 55, 500, new Item(OAK_PLANK, 8),new Item(LIMESTONE_BRICKS, 1))
	
	//HERALDRY
	, PLUMING_STAND(8392, 13716, 16, 120, new Item(OAK_PLANK, 2)), 
	SHIELD_EASEL(8393, 13717, 41, 240, new Item(OAK_PLANK, 4)), 
	BANNER_EASEL(8394, 13718, 66, 510, new Item(OAK_PLANK, 8),new Item(BOLT_OF_CLOTH, 2))
	
	//TOOL MOUNT
	, TOOL_STORE_1(8384, 13699, 15, 120, new Item(OAK_PLANK, 2)), 
	TOOL_STORE_2(8385, 13700, 25, 120, new Item(OAK_PLANK, 4)), 
	TOOL_STORE_3(8386, 13701, 35, 120, new Item(OAK_PLANK, 6)), 
	TOOL_STORE_4(8387, 13702, 44, 120, new Item(OAK_PLANK, 8)), 
	TOOL_STORE_5(8388, 13703, 55, 121, new Item(OAK_PLANK, 10))
	
	//CRAFTING TABLE
	, CRAFTING_TABLE(8380, 13709, 16, 240, new Item(OAK_PLANK, 4)), 
	CRAFTING_TABLE_2(8381, 13710, 25, 1, new Item(MOLTEN_GLASS, 1)), 
	CRAFTING_TABLE_3(8382, 13711, 34, 2, new Item(MOLTEN_GLASS, 2)), 
	CRAFTING_TABLE_4(8383, 13712, 42, 120, new Item(OAK_PLANK, 2))
	
	//WORKBENCH
	, WOODEN_WORKBENCH(8375, 13704, 17, 143, new Item(PLANK, 5), new Item(NAILS, 5)), 
	OAK_WORKBENCH(8376, 13705, 32, 300, new Item(OAK_PLANK, 5)), 
	STEEL_FRAMED_WORKBENCH(8377, 13706, 46, 440, new Item(OAK_PLANK, 6), new Item(STEEL_BAR, 4)), 
	BENCH_WITH_VICE(8378, 13707, 62, 140, new Item(OAK_PLANK, 2), new Item(STEEL_BAR, 1)), 
	BENCH_WITH__A_LATHE(8379, 13708, 77, 140, new Item(OAK_PLANK, 2), new Item(STEEL_BAR, 1))

	//GAMES ROOM
	//COMBAT STONE
	, CLAY_ATTACK_STONE(8153, 13392, 39, 100, new Item(SOFT_CLAY, 10)), 
	LIMESTONE_ATTACK_STONE(8154, 13393, 59, 200, new Item(LIMESTONE_BRICKS, 10)),
	MARBLE_ATTACK_STONE(8154, 13393, 59, 2000, new Item(MARBLE_BLOCK, 4))
	
	//RANGING GAME
	, HOOP_AND_STICK(8162, 13399, 30, 120, new Item(OAK_PLANK, 2)), 
	DART_BOARD(8163, 13400, 54, 290, new Item(TEAK_PLANK, 3), new Item(STEEL_BAR, 1)), 
	ARCHERY_TARGET(8164, 13402, 81, 600, new Item(TEAK_PLANK, 6), new Item(STEEL_BAR, 3))
	
	//PRIZE CHEST
	, OAK_PRIZE_CHEST(8165, 13385, 34, 240, new Item(OAK_PLANK, 4)), 
	TEAK_PRIZE_CHEST(8166, 13387, 44, 660, new Item(TEAK_PLANK, 4)), 
	GILDED_PRIZE_CHEST(8167, 13389, 44, 860, new Item(MAHOGANY_PLANK, 4), new Item(GOLD_LEAF, 1))
	
	//ELEMENTAL BALANCE
	, ELEMENTAL_BALANCE_1(8156, 13395, 37, 176, new Item(554, 500), new Item(555, 500), new Item(556, 500), new Item(557, 500)), 
	ELEMENTAL_BALANCE_2(8157, 13396, 57, 252, new Item(554, 1000), new Item(555, 1000), new Item(556, 1000), new Item(557, 1000)), 
	ELEMENTAL_BALANCE_3(8158, 13397, 77, 356, new Item(554, 2000), new Item(555, 2000), new Item(556, 2000), new Item(557, 2000))
	
	//GAME SPACE
	, JESTER(8159, 13390, 39, 360, new Item(TEAK_PLANK, 4)), 
	TREASURE_HUNT(8160, 13379, 49, 800, new Item(TEAK_PLANK, 8), new Item(STEEL_BAR, 4)), 
	HANGMAN(8161, 13404, 59, 1200, new Item(TEAK_PLANK, 12), new Item(STEEL_BAR, 6))
	
	//BOXING ROOM
	//COMBAT RING
	, GLOVE_RACK(8028, 13381, 34, 120, new Item(OAK_PLANK, 2)), 
	WEAPON_RACK(8029, 13382, 44, 180, new Item(TEAK_PLANK, 2)), 
	EXTRA_WEAPON_RACK(8030, 13383, 54, 440, new Item(TEAK_PLANK, 4), new Item(STEEL_BAR, 4))
	, BOXING_RING(8023, new int[] { 13129, 13129, 13129, 13129, 13129, 13129, 13129, 13129, 13126, 
			13126, 13126, 13126, 13128, 13128, 13128, 13127 }, 32, 570, new Item(OAK_PLANK, 6), new Item(BOLT_OF_CLOTH, 4)), 
	FENCING_RING(8024, new int[] { 13133, 13133, 13133, 13133, 13133, 13133, 13133, 13133, 13135,
			13135, 13135, 13135, 13134, 13134, 13134, 13136 }, 31, 570, new Item(OAK_PLANK, 6), new Item(BOLT_OF_CLOTH, 6)), 
	COMBAT_RING(8025, new int[] { 13137, 13137, 13137, 13137, 13137, 13137, 13137, 13137, 13138, 
			13138, 13138, 13138, 13139, 13139, 13139, 13140 }, 51, 630, new Item(TEAK_PLANK, 6), new Item(BOLT_OF_CLOTH, 6))
	
	//MAP SPACE
	, MAP_SMALL(8294, 13525, 38, 211, new Item(TEAK_PLANK, 3), new Item(8004, 1)), 
	MAP_MEDIUM(8295, 13526, 58, 451, new Item(MAHOGANY_PLANK, 3), new Item(8005, 1)), 
	MAP_LARGE(8296, 13527, 78, 591, new Item(MAHOGANY_PLANK, 4), new Item(8006, 1))
	
	//SWORD
	, SILVERLIGHT_SWORD(8279, 13519, 42, 187, new Item(TEAK_PLANK, 2), new Item(2402, 1)), 
	EXCALIBER_SWORD(8280, 13521, 42, 194, new Item(TEAK_PLANK, 2), new Item(35, 1)), 
	DARKLIGHT_SWORD(8281, 13520, 42, 202, new Item(TEAK_PLANK, 2), new Item(6746, 1))
	
	//GUILD_TROPHY
	, ANTIDRAGON_SHIELD(8282, 13522, 47, 280, new Item(TEAK_PLANK, 3), new Item(1540, 1)), 
	GLORY(8283, 13523, 47, 290, new Item(TEAK_PLANK, 3), new Item(1704, 1)),
	CAPE_OF_LEGENDS(8284, 13524, 47, 300, new Item(TEAK_PLANK, 3), new Item(1052, 1))
	
	//PORTRAIT
	, KING_ARTHUR(8285, 13510, 35, 211, new Item(TEAK_PLANK, 2), new Item(7995)), 
	ELENA(8286, 13511, 35, 211, new Item(TEAK_PLANK, 2), new Item(7996)), 
	GIANT_DWARF(8287, 13512, 35, 211, new Item(TEAK_PLANK, 2), new Item(7997)), 
	MISCELLENIA(8288, 13513, 55, 311, new Item(MAHOGANY_PLANK, 2), new Item(7998))
	
	//LANDSCAPE
	, LUMBRIDGE(8289, 13517, 44, 314, new Item(TEAK_PLANK, 3), new Item(8002, 1)), 
	DESERT(8290, 13514, 44, 314, new Item(TEAK_PLANK, 3), new Item(7999, 1)), 
	MORTANYIA(8291, 13518, 44, 314, new Item(TEAK_PLANK, 3), new Item(8003, 1)), 
	KARAMJA(8292, 13516, 65, 464, new Item(MAHOGANY_PLANK, 3), new Item(8001, 1)), 
	ISFADAR(8293, 13515, 65, 464, new Item(MAHOGANY_PLANK, 3), new Item(8000, 1))

	// STUDY ROOM
	//CHARTS
	, ALCHEMICAL_CHART(8354, 13662, 43, 30, new Item(BOLT_OF_CLOTH, 2)), 
	ASTRONOMICAL_CHART(8355, 13663, 63, 45, new Item(BOLT_OF_CLOTH, 3)), 
	INFERNAL(8356, 13664, 83, 60, new Item(BOLT_OF_CLOTH, 4))
	
	//TELESCOPE
	, WOODEN_TELESCOPE(8348, 13656, 44, 121, new Item(OAK_PLANK, 2), new Item(MOLTEN_GLASS, 1)), 
	TEAK_TELESCOPE(8348, 13656, 64, 181, new Item(TEAK_PLANK, 2), new Item(MOLTEN_GLASS, 1)), 
	MAHOGANY_TELESCOPE(8349, 13657, 84, 580, new Item(MAHOGANY_PLANK, 2), new Item(MOLTEN_GLASS, 1))
	
	//CRYSTAL BALL
	, CRYSTAL_BALL(8351, 13659, 42, 280, new Item(TEAK_PLANK, 3), new Item(567, 1)), 
	ELEMENTAL_SPHERE(8352, 13660, 54, 580, new Item(TEAK_PLANK, 3), new Item(567, 1), new Item(GOLD_LEAF, 1)), 
	CRYSTAL_OF_POWER(8353, 13661, 66, 890, new Item(MAHOGANY_PLANK, 2), new Item(567, 1), new Item(GOLD_LEAF, 2))
	
	//GLOBE
	, GLOBE(8341, 13649, 41, 180, new Item(OAK_PLANK, 3)), 
	ORNAMENTAL_GLOBE(8342, 13650, 50, 270, new Item(TEAK_PLANK, 3)), 
	LUNAR_GLOBE(8343, 13651, 59, 570, new Item(TEAK_PLANK, 3), new Item(GOLD_LEAF, 1)), 
	CELESTIAL_GLOBE(8344, 13652, 68, 570, new Item(TEAK_PLANK, 3), new Item(GOLD_LEAF, 1)), 
	ARMILLARY_SPHERE(8345, 13653, 77, 960, new Item(MAHOGANY_PLANK, 2), new Item(GOLD_LEAF, 2), new Item(STEEL_BAR, 4)),
	SMALL_ORRERY(8346, 13654, 86, 1320, new Item(MAHOGANY_PLANK, 3), new Item(GOLD_LEAF, 3)), 
	LARGE_ORRERY(8347, 13655, 95, 1420, new Item(MAHOGANY_PLANK, 3), new Item(GOLD_LEAF, 5))
	
	//LECTURNS
	, OAK_LECTURN(8334, 13642, 40, 60, new Item(OAK_PLANK, 1)), 
	EAGLE_LECTURN(8335, 13643, 47, 120, new Item(OAK_PLANK, 2)), 
	DEMON_LECTURN(8336, 13644, 47, 120, new Item(OAK_PLANK, 2)), 
	TEAK_EAGLE_LECTURN(8337, 13645, 57, 180, new Item(TEAK_PLANK, 2)), 
	TEAK_DEMON_LECTURN(8338, 13646, 57, 180, new Item(TEAK_PLANK, 2)), 
	MAHOGANY_EAGLE_LECTURN(8339, 13647, 67, 580, new Item(MAHOGANY_PLANK, 2), new Item(GOLD_LEAF, 1)), 
	MAHOGANY_DEMON_LECTURN(8340, 13648, 67, 580, new Item(MAHOGANY_PLANK, 2), new Item(GOLD_LEAF, 1))
	
	//STATUE 
	, LECTURN_STATUE(15521, 48642, 1, 1.5, new Item(MAHOGANY_PLANK, 2), new Item(STEEL_BAR, 10))

	//CHAPEL
	//ALTAR
	, OAK_ALTAR(8062, 13179, 45, 240, new Item(OAK_PLANK, 4)), 
	TEAK_ALTAR(8063, 13182, 50, 360, new Item(TEAK_PLANK, 4)), 
	CLOTH_ALTAR(8064, 13185, 56, 390, new Item(TEAK_PLANK, 4), new Item(BOLT_OF_CLOTH, 2)), 
	MAHOGANY_ALTAR(8065, 13188, 60, 590, new Item(MAHOGANY_PLANK, 4), new Item(BOLT_OF_CLOTH, 2)), 
	LIMESTONE_ALTAR(8066, 13191, 64, 910, new Item(MAHOGANY_PLANK, 6), new Item(BOLT_OF_CLOTH, 2), new Item(LIMESTONE_BRICKS, 2)),
	MARBLE_ALTAR(8067, 13194, 70, 1030, new Item(MARBLE_BLOCK, 2), new Item(BOLT_OF_CLOTH, 2)), 
	GILDED_ALTAR(8068, 13197, 75, 2230, new Item(MARBLE_BLOCK, 2), new Item(BOLT_OF_CLOTH, 2), new Item(GOLD_LEAF, 4))
	
	//LAMPS
	, WOODEN_TORCHES(8069, 13200, 49, 58, new Item(OAK_PLANK, 2), new Item(NAILS, 5)), 
	STEEL_TORCHES(8070, 13202, 45, 80, new Item(STEEL_BAR, 2)), 
	STEEL_CANDLESTICK(8071, 13204, 53, 124, new Item(STEEL_BAR, 6), new Item(36, 6)), 
	GOLD_CANDLESTICK(8072, 13206, 57, 46, new Item(2357, 6), new Item(36, 6)), 
	INSCENCE_BURNER(8073, 13208, 61, 280, new Item(OAK_PLANK, 4), new Item(STEEL_BAR, 2)), 
	MAHOGANY_BURNER(8074, 13210, 65, 600, new Item(MAHOGANY_PLANK, 4), new Item(STEEL_BAR, 2)),
	MARBLE_BURNER(8075, 13212, 69, 1600, new Item(MARBLE_BLOCK, 2), new Item(STEEL_BAR, 2))
	
	//SYMBOL
	, GUTHIX_SYMBOL(8057, 13174, 48, 120, new Item(OAK_PLANK, 2)), 
	SARADOMIN_SYMBOL(8055, 13172, 48, 120, new Item(OAK_PLANK, 2)), 
	ZAMORAK_SYMBOL(8056, 13173, 48, 120, new Item(OAK_PLANK, 2)), 
	GUTHIX_ICON(8060, 13177, 59, 960, new Item(TEAK_PLANK, 4), new Item(GOLD_LEAF, 2)), 
	SARADOMIN_ICON(8058, 13175, 59, 960, new Item(TEAK_PLANK, 4), new Item(GOLD_LEAF, 2)), 
	ZAMORAK_ICON(8059, 13173, 59, 960, new Item(TEAK_PLANK, 4), new Item(GOLD_LEAF, 2)), 
	ICON_OF_BOB(8061, 13178, 71, 1160, new Item(TEAK_PLANK, 4), new Item(GOLD_LEAF, 2))
	
	//MUSIC
	, WINCHIMES(8079, 13214, 49, 323, new Item(OAK_PLANK, 4), new Item(NAILS, 4), new Item(STEEL_BAR, 4)), 
	BELLS(8080, 13215, 58, 480, new Item(TEAK_PLANK, 4), new Item(STEEL_BAR, 6)), 
	ORGAN(8081, 13216, 69, 680, new Item(MAHOGANY_PLANK, 4), new Item(STEEL_BAR, 6))
	
	//STATUE
	, SMALL_STATUE(8082, 13271, 49, 40, new Item(LIMESTONE_BRICKS, 2)), 
	MEDIUM_STATUE(8083, 13275, 69, 500, new Item(MARBLE_BLOCK, 1)), 
	LARGE_STATUE(8084, 13279, 89, 1500, new Item(MARBLE_BLOCK, 3))
	
	//WINDOWS
	, SHUTTERED_WINDOW(8076, new int[] { 13253, 13226, 13235, 13244, 13217, 13262, 39232 }, 49, 228, new Item(PLANK, 8), new Item(NAILS, 8)), 
	DECORATIVE_WINDOW(8077, new int[] { 13254, 13227, 13236, 13245, 13218, 13263, 39253 }, 69, 4, new Item(MOLTEN_GLASS, 8)), 
	STAINED_GLASS(8078, new int[] { 13255, 13228, 13237, 13246, 13219, 13264, 39254 }, 89, 5, new Item(MOLTEN_GLASS, 16))

	//FORMAL GARDEN
	//CENTREPIECE2
	, GAZEBO(8192, 13477, 65, 1200, new Item(MAHOGANY_PLANK, 8), new Item(STEEL_BAR, 4)), 
	DUNGEON_ENTRANCE(8172, 13409, 70, 500, new Item(MARBLE_BLOCK, 1)), 
	SMALL_FOUNTAIN(8193, 13478, 71, 500, new Item(MARBLE_BLOCK, 1)), 
	LARGE_FOUNTAIN(8194, 13479, 75, 1000, new Item(MARBLE_BLOCK, 2)), 
	POSH_FOUNTAIN(8195, 13480, 81, 1500, new Item(MARBLE_BLOCK, 3)), 
	
	//BIG PLANTS/FLOWERS
	SUNFLOWER(8213, 13443, 66, 70, new Item(8457, 1)), 
	MARIGOLDS(8214, 13444, 71, 100, new Item(8459, 1)), 
	ROSES(8215, 13445, 76, 122, new Item(8461, 1)), 
	
	//BIG PLANTS/FLOWERS 2
	ROSEMARY(8210, 13440, 66, 70, new Item(8451, 1)), 
	DAFFODILS(8211, 13441, 71, 100, new Item(8453, 1)), 
	BLUEBELLS(8212, 13442, 76, 122, new Item(8455, 1)), 
	
	//HEDGES
	THORNY_HEDGE(8203, new int [] {13456, 13458, 13457}, 56, 70, new Item(8437, 1) ), 
	NICE_HEDGE(8204, new int [] {13459, 13461, 13460}, 60, 100,  new Item(8439, 1)), 
	SMALL_BOX_HEDGE(8205, new int [] {13462, 13464, 13463}, 64, 122, new Item(8441, 1) ), 
	TROPIARY_HEDGE(8206, new int [] {13465, 13467, 13466}, 68, 141, new Item(8443, 1)), 
	FANCY_HEDGE(8207, new int [] {13468, 13470, 13469}, 72, 158, new Item(8445, 1)), 
	TALL_FANCY_HEDGE(8208, new int [] {13471, 13473, 13472}, 76, 223, new Item(8447, 1)), 
	TALL_BOX_HEDGE(8209, new int [] {13474, 13476, 13475}, 80, 316, new Item(8449, 1)), 
	
	//FENCING
	BOUNDARY_STONES(8196, 13449, 55, 100, new Item(SOFT_CLAY, 10)), 
	WOODEN_FENCE(8197, 13450, 59, 280,  new Item(PLANK, 10)),
	STONE_WALL(8198, 13451, 63, 200,  new Item(LIMESTONE_BRICKS, 10)), 
	IRON_RAILINGS(8199, 13452, 67, 220, new Item(IRON_BAR, 10), new Item(LIMESTONE_BRICKS, 6)),
	PICKET_FENCE(8200, 13453, 71, 640, new Item(OAK_PLANK, 10), new Item(STEEL_BAR, 2)), 
	GARDEN_FENCE(8201, 13454, 75, 940, new Item(TEAK_PLANK, 10), new Item(STEEL_BAR, 2)), 
	MARBLE_WALL(8202, 13455, 79, 4000, new Item(MARBLE_BLOCK, 8)), 
	
	//MENAGERIE
	//MINI OBELISK
	MINI_OBELISK(15236, 44837, 41, 676, new Item(MARBLE_BLOCK, 1), new Item(12183, 100), new Item(18017, 10), new Item(18018, 10), new Item(18019, 10), new Item(18020, 10)   ), 
	MINI_OBELISK1(15236, 44838, 41, 676, new Item(MARBLE_BLOCK, 1), new Item(12183, 100), new Item(18017, 10), new Item(18018, 10), new Item(18019, 10), new Item(18020, 10)   ),  
	MINI_OBELISK2(15236, 44839, 41, 676, new Item(MARBLE_BLOCK, 1), new Item(12183, 100), new Item(18017, 10), new Item(18018, 10), new Item(18019, 10), new Item(18020, 10)   ),   
	MINI_OBELISK3(15236, 44840, 41, 676, new Item(MARBLE_BLOCK, 1), new Item(12183, 100), new Item(18017, 10), new Item(18018, 10), new Item(18019, 10), new Item(18020, 10)   ), 
	MINI_OBELISK4(15236, 44841, 41, 676, new Item(MARBLE_BLOCK, 1), new Item(12183, 100), new Item(18017, 10), new Item(18018, 10), new Item(18019, 10), new Item(18020, 10)   ),   
	MINI_OBELISK5(15236, 44842, 41, 676, new Item(MARBLE_BLOCK, 1), new Item(12183, 100), new Item(18017, 10), new Item(18018, 10), new Item(18019, 10), new Item(18020, 10)   ),  
	
	//PET HOUSES
	OAK_PET_HOUSE(15227, 44828, 37, 240, new Item(OAK_PLANK, 4)), 
	TEAK_PET_HOUSE(15228, 44829, 52, 380, new Item(TEAK_PLANK, 4)), 
	MAHOGANY_PET_HOUSE(15229, 44830, 67, 580, new Item(MAHOGANY_PLANK, 4)), 
	CONSECRATED_PET_HOUSE(15230, 44831, 92, 1580, new Item(MAHOGANY_PLANK, 4), new Item(MAGIC_STONE, 1)), 
	DESECRATED_PET_HOUSE(15231, 44832, 92, 1580, new Item(MAHOGANY_PLANK, 4), new Item(MAGIC_STONE, 1) ), 
	NATURAL_PET_HOUSE(15232, 44833, 92, 1580, new Item(MAHOGANY_PLANK, 4), new Item(MAGIC_STONE, 1)), 
	
	//PET FEEDER
	OAK_PET_FEEDER(15233, 44834, 37, 240, new Item(OAK_PLANK, 4)), 
	TEAK_PET_FEEDER(15234, 44835, 52, 380, new Item(TEAK_PLANK, 4)), 
	MAHOGANY_PET_FEEDER(15235, 44836, 667, 880, new Item(MAHOGANY_PLANK, 4), new Item(GOLD_LEAF, 1)), 
	
	//HABITATS
	GARDEN_HABITAT(15222, new int[] {4497, 4498, 44500, 44501, 44502, 44503, 44504, 44505, 44506, 44507, 44508, 44509, 44510, 44511, 44512, 
			44513, 44514, 44515, 44516, 44517, 44518, 44519, 44520, 44521, 44522, 44523, 44524, 44525, 44526, 44527, 44528, 
			44529, 44530, 44531, 44532, 44533, 44534, 44535, 44536, 44537, 44538, 44539, 44540, 44541, 44542, 44543, 44544, 
			44545, 44546, 44547, 44548, 44549, 44550, 44551, 44552, 44553, 44554, 44555, 44556, 44557, 44558, 44559, 44560,
			44561, 44562, 44563 
			}, 37, 201, new Item(8431, 1), new Item(8433, 1), new Item(8435, 1)), //TODO implement it 
	JUNGLE_HABITAT(15223, new int [] {44564, 44565, 44566, 44567, 44568, 44569, 44570, 44571, 44572, 44573, 44574, 44575, 44576,
			44577, 44578, 44579, 44580, 44581, 44582, 44583, 44584, 44585, 44586, 44587, 44588, 44589, 44590, 44591, 44592, 44593,
			44594, 44595, 44596, 44597, 44598, 44599, 44600, 44601, 44602, 44603, 44604, 44605, 44606, 44607, 44608, 44609, 44610,
			44611, 44612, 44613, 44614, 44615, 44616, 44617, 44618, 44619, 44620, 44621, 44622, 44623, 44624, 44625, 44626, 44627,
			44628, 44629 }, 47, 278, new Item(1929, 1), new Item(8435, 3), new Item(8423, 1)), 
	DESERT_HABITAT(15224, new int [] {44630, 44631, 44632, 44633, 44634, 44635, 44636, 44637, 44638, 44639, 44640, 44641, 
			44642, 44643, 44644, 44645, 44646, 44647, 44648, 44649, 44650, 44651, 44652, 44653, 44654, 44655, 44656, 44657, 
			44658, 44659, 44660, 44661, 44662, 44663, 44664, 44665, 44666, 44667, 44668, 44669, 44670, 44671, 44672, 44673,
			44674, 44675, 44676, 44677, 44678, 44679, 44680, 44681, 44682, 44683, 44684, 44685, 44686, 44687, 44688, 44689,
			44690, 44691, 44692, 44693, 44694, 44695 }, 57, 238, new Item(15237, 1), new Item(LIMESTONE_BRICKS, 5), new Item(1783, 10)),
	POLAR_HABITAT(15225, new int [] {44696, 44697, 44698, 44699, 44700, 44701, 44702, 44703, 44704, 44705, 44706, 44707, 44708, 
			44709, 44710, 44711, 44712, 44713, 44714, 44715, 44716, 44717, 44718, 44719, 44720, 44721, 44722, 44723, 44724,
			44725, 44726, 44727, 44728, 44729, 44730, 44731, 44732, 44733, 44734, 44735, 44736, 44737, 44738, 44739, 44740,
			44741, 44742, 44743, 44744, 44745, 44746, 44747, 44748, 44749, 44750, 44751, 44752, 44753, 44754, 44755, 44756,
			44757, 44758, 44759, 44760, 44761 }, 67, 373,  new Item(556, 1000), new Item(555, 1000), new Item(15239, 1)), 
	VOLCANIC_HABITAT(15226, new int [] {44762, 44763, 44764, 44765, 44766, 44767, 44768, 44769, 44770, 44771, 44772, 44773,
			44774, 44775, 44776, 44777, 44778, 44779, 44780, 44781, 44782, 44783, 44784, 44785, 44786, 44787, 44788, 44789, 
			44790, 44791, 44792, 44793, 44794, 44795, 44796, 44797, 44798, 44799, 44800, 44801, 44802, 44803, 44804, 44805, 
			44806, 44807, 44808, 44809, 44810, 44811, 44812, 44813, 44814, 44815, 44816, 44817, 44818, 44819, 44820, 44821,
			44822, 44823, 44824, 44825, 44826, 44827 }, 77, 77, new Item(4699, 100), new Item(13245, 5), new Item(8417, 1)) 
	
	//COSTUME ROOM
	//TREASURE CHEST
	, OAK_TREASURE_CHEST(9839, 18804, 48, 120, new Item(OAK_PLANK, 2)), 
	TEAK_TREASURE_CHEST(9840, 18806, 66, 180, new Item(TEAK_PLANK, 2)), 
	MAHOGANY_TREASURE_CHEST(9841, 18808, 84, 280, new Item(MAHOGANY_PLANK, 2))
			
	//ARMOUR CASE
	, OAK_ARMOUR_CASE(9826, 18778, 46, 180, new Item(OAK_PLANK, 3)), 
	TEAK_ARMOUR_CASE(9827, 18780, 64, 270, new Item(TEAK_PLANK, 3)), 
	MAHOGANY_ARMOUR_CASE(9828, 18782, 82, 420, new Item(MAHOGANY_PLANK, 3))
			
	//MAGIC WARDROBE	
	, OAK_MAGIC_WARDROBE(9829, 18784, 42, 180, new Item(OAK_PLANK, 4)), 
	CARVED_OAK_MAGIC_WARDROBE(9830, 18786, 51, 185, new Item(OAK_PLANK, 6)), 
	TEAK_MAGIC_WARDROBE(9831, 18788, 60, 190, new Item(TEAK_PLANK, 4)), 
	CARVED_TEAK_MAGIC_WARDROBE(9832, 18790, 69, 195, new Item(TEAK_PLANK, 6)), 
	MAHOGANY_MAGIC_WARDROBE(9833, 18792, 78, 200, new Item(MAHOGANY_PLANK, 4)), 
	GILDED_MAGIC_WARDROBE(9834, 18794, 87, 205, new Item(MAHOGANY_PLANK, 4), new Item(GOLD_LEAF, 1)),
	MARBLE_MAGIC_WARDROBE(9835, 18796, 96, 210, new Item(MARBLE_BLOCK, 4))
	
	//CAPE RACK
	, OAK_CAPE_RACK(9843, 18766, 54, 180, new Item(OAK_PLANK, 4)), 
	TEAK_CAPE_RACK(9844, 18767, 63, 185, new Item(TEAK_PLANK, 4)), 
	MAHOGANY_CAPE_RACK(9845, 18768, 72, 190, new Item(MAHOGANY_PLANK, 4)), 
	GILDED_CAPE_RACK(9846, 18769, 81, 195, new Item(MAHOGANY_PLANK, 4), new Item(GOLD_LEAF, 1)), 
	MARBLE_CAPE_RACK(9847, 18770, 90, 200, new Item(MARBLE_BLOCK, 1)), 
	MAGICAL_CAPE_RACK(9848, 18771, 99, 205, new Item(MARBLE_BLOCK, 1)), 
	
	//TOY BOX
	OAK_TOY_BOX(9836, 18798, 50, 180, new Item(OAK_PLANK, 2)), 
	TEAK_TOY_BOX(9837, 18800, 68, 185, new Item(TEAK_PLANK, 2)),
	MAHOGANY_TOY_BOX(9838, 18802, 86, 190, new Item(MAHOGANY_PLANK, 2)),
	
	//COSTUME BOX
	OAK_COSTUME_BOX(9823, 18772, 44, 180, new Item(OAK_PLANK, 2)),
	TEAK_COSTUME_BOX(9823, 18774, 62, 185, new Item(TEAK_PLANK, 2)), 
	MAHOGANY_COSTUME_BOX(9824, 18776, 80, 190, new Item(MAHOGANY_PLANK, 2)), 
	
	//DUNGEON
	//DUNGEON STAIRS ROOM
	//DECORATIVE
	DECORATIVE_BLOOD(8125, 13312, 72, 4, new Item(1763, 4)), 
	DECORATIVE_GOAL(8126, 13311, 83, 120, new Item(STEEL_BAR, 6)), 
	HANGING_SKELETON(8127, 13310, 94, 3, new Item(964, 2), new Item(526, 6)), 
	
	//LIGHTNING
	CANDLE(8128, 13342, 72, 243, new Item(OAK_PLANK, 4), new Item(594, 4)), 
	TORCH(8129, 13341, 84, 244, new Item(OAK_PLANK, 4), new Item(594, 4)), 
	SKULL_TORCH(8130, 13343, 94, 246, new Item(OAK_PLANK, 4), new Item(594, 4), new Item(964, 4)), 
	
	//GUARDS
	SKELETON(8131, 13366, 70, 280, new Item(995, 50000)),
	GUARD_DOG(8132, 13367, 74, 296, new Item(995, 75000)), 
	HOBGOBLIN(8133, 13368, 78, 312, new Item(995, 100000)), 
	BABY_RED_DRAGON(8134, 13372, 82, 328, new Item(995, 150000)), 
	HUGE_SPIDER(8135, 13370, 86, 344, new Item(995, 200000)), 
	TROLL_GUARD(8136, 13369, 90, 360, new Item(995, 1000000)),
	HELL_HOUND(8137, 2715, 94, 2236, new Item(995, 5000000)),
	
	//DUNGEON PIT
	//PIT TRAP2
	MINOR_PIT_TRAP(18797, 39266, 71, 304, new Item(995, 45000), new Item(554, 500)),
	MAJOR_PIT_TRAP(18798, 39268, 83, 1000, new Item(995, 125000), new Item(554, 2500)),
	SUPERIOR_PIT_TRAP(18799, 39270, 96, 1100, new Item(995, 850000), new Item(554, 4500)), 
	
	//PIT GUARDIAN2
	DOG(18791, 39260, 70, 200, new Item(995, 40000)),
	OGRE(18792, 39261, 73, 234, new Item(995, 55000)),
	ROCK_PROTECTOR(18793, 39262, 79, 300, new Item(995, 90000)),
	SCABARITE(18794, 39263, 84, 387, new Item(995, 150000)),
	BLACK_DEMON(18795, 39264, 89, 547, new Item(995, 300000)),
	IRON_DRAGON(18796, 39265, 97, 2738, new Item(995, 7500000)),
	
	//DUNGEON CORRIDOR n JUNCTION
	//PIT TRAP
	SPIKE_TRAP(8143, 13356, 72, 223, new Item(995, 50000)), 
	MAN_TRAP(8144, 13357, 76, 273, new Item(995, 75000)), 
	TANGLE_VINE(8145, 13358, 80, 316, new Item(995, 100000)), 
	MARBLE_TRAP(8146, 13359, 84, 387, new Item(995, 150000)), 
	TELEPORT_TRAP(8147, 13360, 88, 447, new Item(995, 200000)),
	
	//TREASURE ROOM
	//PIT GUARDIAN
	DEMON(8138, 13378, 75, 707, new Item(995, 500000)),
	KALPHITE_SOLDIER(8139, 13374, 80, 866, new Item(995, 750000)), 
	TOK_XIL(8140, 13377, 85, 2236, new Item(995, 5000000)), 
	DAGANNOTH(8141, 13376, 90, 2738, new Item(995, 7500000)), 
	STEEL_DRAGON(8142, 13375, 95, 3162, new Item(995, 1000000)), 
	
	//TREASURE
	WOODEN_CRATE(8148, 13283, 75, 143, new Item(PLANK, 5), new Item(NAILS, 5)), 
	OAK_CHEST(8149, 13285, 79, 340, new Item(OAK_PLANK, 5), new Item(STEEL_BAR, 2)), 
	TEAK_CHEST(8150, 13287, 83, 530, new Item(TEAK_PLANK, 5), new Item(STEEL_BAR, 4)), 
	MAHOGANY_CHEST(8151, 13289, 87, 1000, new Item(MAHOGANY_PLANK, 5), new Item(GOLD_LEAF, 1)),
	MAGIC_CHEST(8152, 13291, 91, 1000, new Item(MAGIC_STONE, 1)), 
	
	//DECORATION
	ROUND_SHIELD(8105, 13734, 66, 120, new Item(OAK_PLANK, 2)), 
	SQUARE_SHIELD(8106, 13766, 76, 360, new Item(TEAK_PLANK, 4)), 
	KITE_SHIELD(8107, 13750, 86, 420, new Item(MAHOGANY_PLANK, 3)), 
	
	//OUBLIETTE
	//FLOOR
	SPIKES(8302, new int [] {13334, 13335, 13336}, 65, 623, new Item(STEEL_BAR, 20), new Item(995, 50000)),
	TENTACLE_POOL(8303, new int [] {13331, 13332, 13333}, 71, 326, new Item(BUCKET_OF_WATER, 20), new Item(995, 100000)), 
	//FLAME_PIT(8304, new int [] {13337, 13337, 13337} , 77, 357, new Item(TINDERBOX, 20), new Item(995, 125000)), //TODO
	//ROCNAR(8305, new int [] {13373, 13373, 13373}, 75, 707, new Item(995, 500000)), //TODO

	//LADDER
	OAK_LADDER(8306, 13328, 68, 300, new Item(OAK_PLANK, 5)),
	TEAK_LADDER(8307, 13329, 78, 450, new Item(TEAK_PLANK, 2)),
	MAHOGANY_LADDER(8308, 13330, 88, 700, new Item(MAHOGANY_PLANK, 5)), 
	
	//CAGE
	OAK_CAGE(8297, new int [] {13313, 13314}, 65, 640, new Item(OAK_PLANK, 10), new Item(STEEL_BAR, 2)), 
	OAK_AND_STEEL_CAGE(8298, new int [] {13316, 13317 }, 70, 800, new Item(OAK_PLANK, 10), new Item(STEEL_BAR, 10)), 
	STEEL_CAGE(8299, new int [] {13319, 13320}, 75, 400, new Item(STEEL_BAR, 20)), 
	SPIKED_CAGE(8300, new int [] {13322, 13323}, 80, 500, new Item(STEEL_BAR, 25)), 
	BONE_CAGE(8301, new int [] {13325, 13326}, 85, 603, new Item(OAK_PLANK, 10), new Item(526, 10)), 
	
	//THRONE ROOM
	//THRONE
	OAK_THRONE(8357, 13665, 60, 800, new Item(OAK_PLANK, 5), new Item(MARBLE_BLOCK, 1)), 
	TEAK_THRONE(8358, 13666, 67, 1450,  new Item(TEAK_PLANK, 5), new Item(MARBLE_BLOCK, 2)), 
	MAHOGANY_THRONE(8359, 13667, 74, 2200, new Item(MAHOGANY_PLANK, 5), new Item(MARBLE_BLOCK, 3)),
	GILDED_THRONE(8360, 13668, 81, 1700,  new Item(MAHOGANY_PLANK, 5), new Item(MARBLE_BLOCK, 2), new Item(GOLD_LEAF, 3)), 
	SKELETON_THRONE(8361, 13669, 88, 7003, new Item(MAGIC_STONE, 5), new Item(MARBLE_BLOCK, 4), new Item(526, 5), new Item(964, 2)), 
	CRYSTAL_THRONE(8362, 13670, 95, 15000, new Item(MAGIC_STONE, 15)), 
	DEMONIC_THRONE(8363, 13671, 99, 25000, new Item(MAGIC_STONE, 25)), 
	
	//LEVER
	OAK_LEVER(8364, 13672, 68, 300, new Item(OAK_PLANK, 5)), 
	TEAK_LEVER(8365, 13673, 78, 450,  new Item(TEAK_PLANK, 5)), 
	MAHOGANY_LEVER(8366, 13674, 88, 700, new Item(MAHOGANY_PLANK, 5)), 
	
	//FLOOR
	//TODO Get this done right. 
	FLOOR_DECORATION(8370, 13685 , 61, 700, new Item(MAHOGANY_PLANK, 5)), 
	STEEL_CAGE2(8371, 13685, 68, 1100, new Item(MAHOGANY_PLANK, 5), new Item(STEEL_BAR, 20)), 
	TRAPDOOR(8372, 13685 , 74, 770, new Item(MAHOGANY_PLANK, 5), new Item(CLOCKWORK, 10)), 
	LESSER_MAGIC_CAGE(8373, new int [] { 13685, 13682  }, 82, 2700, new Item(MAHOGANY_PLANK, 5)/*, new Item(MAGIC_STONE, 2)*/), 
	GREATER_MAGIC_CAGE(8374, new int [] { 13683, 13685 }, 89, 4700, new Item(MAHOGANY_PLANK, 5)/*, new Item(MAGIC_STONE, 5)*/),
	
	//TRAPDOOR
	OAK_TRAPDOOR(8367, 13675, 68, 300, new Item(OAK_PLANK, 5)), 
	TEAK_TRAPDOOR(8368, 13676, 78, 450, new Item(TEAK_PLANK, 5)), 
	MAHOGANY_TRAPDOOR(8369, 13677, 88, 700, new Item(MAHOGANY_PLANK, 5));

	private int itemId, level;
	private int[] ids;
	private double xp;
	private Item[] reqs;

	private HObject(int itemId, int id, int level, double xp, Item... reqs) {
	    this(itemId, new int[] { id }, level, xp, reqs);
	}

	private HObject(int itemId, int[] ids, int level, double xp, Item... reqs) {
	    this.itemId = itemId;
	    this.ids = ids;
	    this.level = level;
	    this.xp = xp;
	    this.reqs = reqs;
	}

	public int getItemId() {
	    return itemId;
	}

	public int getId() {
	    return ids[0];
	}

	public int[] getIds() {
	    return ids;
	}

	public int getLevel() {
	    return level;
	}

	public Item[] getRequirements() {
	    return reqs;
	}

	public double getXP() {
	    return xp;
	}
    }

	public static enum Room {
		PARLOUR(1000, 1, 232, 639, true, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, GARDEN(1000, 1, 232, 633, false, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, KITCHEN(5000, 5, 234, 639, true, MapBuilder.SOUTH, MapBuilder.WEST)
		, DINING_ROOM(5000, 10, 236, 639, true, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, WORKSHOP(10000, 15, 232, 637, true, MapBuilder.NORTH, MapBuilder.SOUTH)
		, BEDROOM(10000, 20, 238, 639, true, MapBuilder.NORTH, MapBuilder.WEST)
		, HALL_SKILL(15000, 25, 233, 638, true, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, GAMES_ROOM(25000, 30, 237, 636, true, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, COMBAT_ROOM(25000, 32, 235, 636, true, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, HALL_QUEST(25000, 35, 237, 638, true, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, MENAGERIE(30000, 37, 239, 634, false, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, STUDY(50000, 40, 236, 637, true, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, COSTUME_ROOM(50000, 42, 238, 633, true, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, CHAPEL(50000, 45, 234, 637, true, MapBuilder.SOUTH, MapBuilder.WEST)
		, PORTAL_CHAMBER(100000, 50, 233, 636, true, MapBuilder.SOUTH)
		, FORMAL_GARDEN(75000, 55, 234, 633, false, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, THRONE_ROOM(150000, 60, 238, 637, true, MapBuilder.SOUTH) 
		, OUBLIETTE(150000, 65, 238, 635, false, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, DUNGEON_CORRIDOR(7500, 70, 236, 635, false, MapBuilder.NORTH, MapBuilder.SOUTH)
		, DUNGEON_JUNCTION(7500, 70, 232, 635, false, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, DUNGEON_STAIRS(7500, 70, 234, 635, false, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, DUNGEON_PIT(100000, 70, 237, 634, false, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, TREASURE_ROOM(250000, 75, 239, 636, false, MapBuilder.SOUTH)
		, HALL_SKILL_DOWN(15000, 25, 235, 638, true, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)
		, HALL_QUEST_DOWN(25000, 35, 239, 638, true, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.WEST)

		;
		private int price, level;
		private int chunkX;
		private int chunkY;
		private boolean showRoof;
		@SuppressWarnings("unused")
		private int[] doorDirs;

		private Room(int price, int level, int chunkX, int chunkY, boolean showRoof, int... doorDirs) {
			this.price = price;
			this.chunkX = chunkX;
			this.chunkY = chunkY;
			this.showRoof = showRoof;
			this.doorDirs = doorDirs;
		}

		public int getChunkX() {
			return chunkX;
		}

		public int getChunkY() {
			return chunkY;
		}

		public boolean isShowRoof() {
			return showRoof;
		}

		public int getLevel() {
			return level;
		}

		public int getPrice() {
			return price;
		}

	}

	public static enum Roof {

		ROOF1(233, 634, MapBuilder.NORTH, MapBuilder.SOUTH), 
		ROOF2(235, 634, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH), 
		ROOF3(235, 634, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.NORTH), 
		DUNGEON_ROOF1(235, 632, MapBuilder.NORTH, MapBuilder.EAST, MapBuilder.SOUTH, MapBuilder.NORTH);

		private int chunkX;
		private int chunkY;
		@SuppressWarnings("unused")
		private int[] dirs;

		private Roof(int chunkX, int chunkY, int... dirs) {
			this.chunkX = chunkX;
			this.chunkY = chunkY;
			this.dirs = dirs;
		}

		public int getChunkX() {
			return chunkX;
		}

		public int getChunkY() {
			return chunkY;
		}
	}

	public static enum POHLooks {
		BASIC_WOOD(0, 1, 5000),
		BASIC_STONE(1, 10, 5000), 
		WHITEWASHED_STONE(2, 20, 7500), 
		FREMENNIK_STYLE_WOOD(3, 30, 10000), 
		TROPICAL_WOOD(4, 40, 15000),
		FANCY_STONE(5, 50, 25000), 
		ZENEVIVIAS_DARK_STONE(6, 93, 100000);

		private int look, levelrequired, cost;

		private POHLooks( int look, int levelrequired, int cost) {
			this.look = look; 
			this.levelrequired = levelrequired; 
			this.cost = cost; 
		}

		public int getLook() {
			return look; 
		}

		public int getLevelrequired() {
			return levelrequired; 
		}

		public int getCost() { 
			return cost;
		}

	}

	public enum ServantType {

		RICK(4235, 500, 10, 20, 315, false, 6, 60),
		ROYAL_GUARD(15512, 500, 10, 20, 315, false, 6, 60),
		MAID(4237, 1000, 13, 25, 2003, false, 10, 30),
		COOK(4239, 3000, 24, 30, 2301, true, 16, 17),
		BUTLER(4241, 5000, 32, 40, 1897, true, 20, 12),
		DEMON_BUTLER(4243, 10000, 49, 50, 2011, true, 26, 7);

		private int id, cost, costperitem, level, foodid, maxinvitems, tripduration;
		private boolean canDoSawmill;

		private ServantType(int id, int cost, int costperitem, int level, int foodid, boolean canDoSawmill, 
				int maxinvitems, int tripduration) {
			this.id = id;
			this.cost = cost;
			this.costperitem = costperitem;
			this.level = level; 
			this.foodid = foodid;
			this.canDoSawmill = canDoSawmill;
			this.maxinvitems = maxinvitems;
			this.tripduration = tripduration;
		}

		public int getId() {
			return id;
		}

		public int getCost() {
			return cost;
		}

		public int getCostPerItem() {
			return costperitem;
		}

		public int getLevel() {
			return level;
		}

		public int getFoodId() {
			return foodid;
		}

		public boolean canSawmill() {
			return canDoSawmill;
		}

		public int getMaxInvItems() {
			return maxinvitems;
		}

		public int getTripDuration() {
			return tripduration;
		}
	}

	public static enum POHLocation {

		RIMMINGTON(new WorldTile(2953, 3225, 0), 1, 5000),
		TAVERLY(new WorldTile(2882, 3452, 0), 10, 5000),
		POLLNIVNEACH(new WorldTile(3340, 3003, 0), 20, 7500),
		RELLEKKE(new WorldTile(2670, 3631, 0), 30, 10000),
		BRIMHAVEN(new WorldTile(2757, 3178, 0), 40, 15000),
		YANILLE(new WorldTile(2544, 3096, 0), 50, 25000);

		private WorldTile tile;
		private int levelRequired, cost;

		private POHLocation(WorldTile tile, int levelRequired, int cost) {
			this.tile = tile;
			this.levelRequired = levelRequired;
			this.cost = cost;
		}

		public WorldTile getTile() {
			return tile;
		}

		public int getLevelRequired() {
			return levelRequired;
		}

		public int getCost() {
			return cost;
		}
	}

	public static final int[] LAND = { 233, 632 };
	public static final int[] DUNGEON = { 235, 632 };
	public static final int[] BLACK = { 237, 632 };
	public static final int[] CHAIR_EMOTES = { 4073, 4075, 4079, 4081, 4083, 4085, 4087 };
}
